Guide a secluded mountain village and its monastery towards wisdom and prosperity in Snowcrest. Your community relies on priests, farmers and labourers who grow barley, harvest juniper, construct buildings, meditate and prepare offerings. These activities provide the resources and spiritual progress needed to face guardian challenges and recover the ancient scrolls that form the heart of the village's pursuit of enlightenment.
Each player develops a personal village as a three by three grid of Villager cards. On your turn, activate a face up resident, add someone new to the community or rest to recover previously used abilities. Card position matters because completing a row or column can force the villagers in that line to rest, making the timing and direction of expansion an important part of the puzzle.
Resources may be paid with physical tokens or through the abilities of villagers and constructed buildings, allowing flexible combinations when costs become demanding. Harvesting juniper can awaken shared forest spirits whose omens affect every player until they are appeased. As the village grows, achievements, scrolls and guardian encounters create competing routes to victory, while variable factions and dedicated solo rules change the priorities of each new community.
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