Forge valuable relationships and call upon powerful new partners in Dominion Allies. This fourteenth expansion adds thirty one Kingdom card piles and a large selection of Ally cards to the Dominion deck building system, creating new ways to turn political connections into lasting advantages.
Liaison cards generate Favor tokens that can be spent through the Ally selected for the current game. Each Ally uses those Favours differently, so the same Kingdom cards can support a new strategy when paired with another group. Players must decide whether to spend Favours immediately or hold them for a more productive trigger.
Six rotating split piles each contain four different card types arranged by cost. Special abilities can rotate the visible section, changing which card can currently be bought or gained. Duration cards and other new Kingdom effects broaden deck construction while remaining compatible with other Dominion expansions.
This is an expansion and not a standalone game. Dominion or the Dominion Base Cards and a Dominion rulebook are required to play.
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